Screenshots never turned up, but instead... here's the game!. It uses the 2DBoy rapid prototyping framework and the box2d physics engine.
Fairly simple to use, extract it and read the readme.
Development has started on the version using ogre3d for graphics, which means it will potentially look much nicer.
Showing posts with label scrapheap. Show all posts
Showing posts with label scrapheap. Show all posts
Saturday, 5 December 2009
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